Legion Studios brings together large games developers to create Covenant, a Soulke with subjective camera that has a new trailer.
The surprise premiere of The Elder Scrolls IV: Oblivion Remastered, now available on PS5, Xbox Series X/S and PC, He has put the bar very high to other rpgs in the first person.
A genre where the recent Avowed also stands out, and in which it is necessary to provide a personal touch that Allow a new development to excel for your own merits.
Is what you want to introduce Covenant, first Legion Studios gameand that promises to surprise by his proposal: transfer the style of Dark Souls to the subjective games.
All about Covenant, the Dark Souls Subjective
Legion Studios, a study formed by Veterans of Doom, Call of Duty, Halo, Battlefield, Apex Legends and Destiny, He has just shown the trailer of his first game.
It’s about A dark fantasy adventure in the first personin which we must travel a world of interconnected kingdoms in the skin of an angel Guerrero.
Malach, the fallen angel, has left behind a trace of destruction. To save creation, we must follow your steps and reveal what forces hidden conspiracy to destroy everything.
In the style of the interconnected levels of Dark Souls 3, The creation scenarios will be full of enigmas, secrets, puzzlesa lot of exploration and even dose of platforms.
We will face creatures arising from fallen empires and forgotten heroes. Of course, there will be bosses who will require strategy and a good arsenal, and Some will only fall if we play in cooperative.
There will also be a PVP mode, which will include duels in formats one against one, two against two and three against three; We will also have at our disposal kicks, grips, elusive and executions.
The movement system will allow us Slide, bounce on walls and even use the environment to take advantage in the most tight duels.
Each weapon can be improved several timesunlocking hidden skills, passive effects and catalysts.
The one or two -handed soulike system will be present, allowing to change between combat styles according to the situation; For example, by wielding a weapon with both hands, we access special skills in exchange for losing mobility.
There will also be a system of postures and spells that will modify our way of fighting. The postures will not only change the elements, but also our movement and attack animations, and each one will have its own style of play.
For now Covenant only plans its premiere in Steamwhere it can be added to desired. Hopefully, with such a potential, Not late to announce a console version.
Know How we work in HobbyConsolas.