Despite mixed reviews, the “Minecraft” film in North America celebrated a strong opening weekend with the highest sales of the year. Now the question arises: Success stops in the second week and may he even influence the number of players of the video game template?
At the beginning of April the “Minecraft”-Film his cinema premiere and pulled all the registers: In the USA, the adaptation of the video game hit was not only able to achieve the most successful debut of the year, but also the best start of a video game adilitation. On the first weekend alone, $ 157 million was washed into the cash registers.
In addition, the film also inspired the international audience and increased its worldwide at the audience to a remarkable $ 301 million. And the question of a sustainable success for “Minecraft” is now also answered: Even after the second weekend after the start, the results show that the film continues to swim on a wave of success.
Minecraft remains unbeaten at the box office
How Variety reports, “Minecraft” recorded $ 80 million on the second weekend, so that ticket sales only decreased by 50 percent compared to the premiere – an impressive success for a blockbuster of this size. In addition, “Minecraft” can continue to assert itself in first place in the cinema charts, although five new films recently came to the cinemas.
So “King of Kings”, “The Amateur”, “Warfare”, “Drop” and “The Chosen: Last Supper – Part 3” had to give up. Overall, the “Minecraft” film has now recorded $ 281 million in the United States and $ 550 million worldwide, which makes it the most successful movie of the year. Even Disney and Marvel’s “Captain America: Brave New World” (199 million US dollars in the USA, $ 410 million worldwide) cannot keep up.
Film success inspires the number of players
In addition to the cinema success, the film also inspires the already immensely successful video game “Minecraft”. Despite its position as the best -selling game ever and consistently high players, the film adaptation apparently triggered an additional wave of interest. How Discussing film reports on X (formerly Twitter), “Minecraft” records a considerable increase of 35 percent in the number of players thanks to the film.
Due to the enormous success there is also a possible one Continuation of the film in conversationas director Jared Hess recently confirmed in an interview. That would also rather cautious reviews change nothing. In any case, the world of the game would have so much to offer that another film would be easily implemented according to those responsible.
For the time being, players should not expect a possible “Minecraft 2”. As the executing producer Ingela Garneij from developer Mojang only revealed a few days ago, there are currently No plans for “Minecraft 2”. Instead, one wanted to ensure that current ones still “exist at least another 15 years”.
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