Naoe can give opponents a lot of one on the bell. Albeit via detours.
There is nothing better than hard steel to switch off goals in Assassin’s Creed Shadows. Be it with the hidden blade or a huge club. Reflying often stops with a thrown kunai.
But there is another way. Because resourceful players can also use the surroundings and change in the big footsteps of Agent 47.
Here is on the bell
If you should say that surrounding kills stop with large red exploding urns that are always close to opponent groups, then the user will be mlisa99 At Reddit of a better teacher:
Link to Reddit content
With the help of a body and some thrown bells, Naoe attracts one of the otherwise club -hard Samurai Daisho directly under an alarm bell. A small thrown ninjasters does the rest and the samurai gets properly on the (alarm) bell.
It is impressive that such an action apparently wipes off all six life bars. To do this, you have to invest properly in skills and engravings with the hidden blade so that Naoe can get a clean kill here.
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Assassin’s Creed Shadows: I would have liked to know that before the start of the game!
Directly from Hitman
Many are enthusiastic that you can also remove opponents a little more creative and the irony, the samurai to lure under the bell with bells, also cannot avoid users.
But comparisons with another assassin series are also loud, as with Imwhiitewho suspects the influence of a certain secret agent here:
Since Agent 47 also prefers unobtrusive kills with the surroundings, you can already see the parallels.
Maybe an idea for future Assassin’s Creed games. To include the environment and reward creative solutions would only be welcomed. Because more variety is never wrong.
Would you like to see more surrounding kills in Assassin’s Creed games, or is that more for the Hitman franchise?