Bethesda and Virtuos reveal the changes that the remastering version of Oblivion brings, such as the graphic section, the animations and the gameplay.
And finally came true! Oblivion remake is already with us, Available on PS5, Xbox Series X/S, PC and in Game Pass from today.
Bethesda Softworks has dedicated a direct to the remastered edition of the Xbox 360 and PS3 era classic, in collaboration with Virtuos, responsible for this new version.
Although more than remáster, one might talk about remake, given The amount of changes and novelties that the Elder Scrolls IV: Oblivion Remastered opens. Do not miss detail.
So are the changes that Oblivion Remastered introduces
Oblivion’s new version is, in the words of its creators, A love letter to one of the most influential RPGs of all time.
Bethesda and Virtuos have rebuilt the classic from the foundations, with the intention of preserving its essence And, at the same time, adapt it to the expectations of current players.
Oblivion’s original engine remains the “brain” that governs logic and gameplay, while Unreal Engine 5 acts as the “body” that gives life to that world, with a level of detail and impressive visual fidelity.
Each and every one of the elements of the game have been redesigned and modeled from scratchwhich has allowed to create environments with millions of polygons, dynamic lighting and realistic atmospheric effects.
The new lighting system simulates precisely how light interacts with the environmentgenerating natural shadows worldwide and a more enveloping setting.
Character models have also been recreated; In addition, it has been used A new lip synchronization technology that improves facial expressivenesseven among races with physiognomies as different as argans, orcs or khajiitas.
Thanks to these improvements, running through a forest becomes a sensory experience: the light filters between the leaves, the insects flutter, the fish swim … Everything is alive.
The playable section has not been left behind. The progression system and level rise has been redesignedinspired by both Oblivion and Skyrim, to offer a more balanced experience.
The combat system also premieres new animations, greater differentiation between the upper and lower part of the body, reactions to the impacts, effects of blood, sparks and vibration in the command.

Neither is missing A fully functional third person viewwith a polished control at Starfield level, finally including a point of view to fully playable.
As for the sound, Dialogues have been re -recorded for each race to have a unique voicesomething that was not possible in the original due to memory limitations. Of course: they are alone in English, with subtitles in Spanish.
Even so, emblematic phrases have been preserved that defined Oblivion’s style: “Stop! You have violated the law” or “Cheese for all!” They are still present.

The controls now include the possibility of sprinting; Also, all characters locomotion has been remade from scratch, including new movement animations.
For its part, The mini -games, such as Ganzúas, have been visually redesigned; But its basic functioning has been maintained, since they are an essential part of the original experience.
The result is a game that, although modernized, is 100% oblivion. Walking through Cyrodiil, listening to your music or exploring your ruins again provoke that feeling of emotion and surpriseas if it were the first time.
For many of the developers involved, this project has been personal. Some grew with Oblivion, others were inspired by him to devote themselves to the development of video games; And all that love and dedication is reflected in the final product.
This remastered edition includes the two expansions, Shivering Isles and Knights of the Nine. The perfect opportunity to discover The events that connect with Skyrim and face the mythical dawn sect. Are you going to miss it?
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